{New World} Goddess of Dreams yerfs, "right now i'm working on showing the process of how a thought process, an expression of will, becomes a cast spell. How spirits get to block it (because it passes through the spirit realm on its way to creation). This means the local spirits can add resistance against your spell..." {New World} Goddess of Dreams yerfs, "The Dream Realm is explicitly defined now, and has ... barely any rules, but it does have a few." [RP] FurryFaire says, "The sun rises on the horizon." {New World} Goddess of Dreams yerfs, "In the Dream Realm, you exist as if you were a spirit, as in, you have no health or essence in the Dream Realm. And you have an infinite pool of mana. And so does everyone else." [ChatNet] [ Ralyn has joined the Public channel. ] {New World} Goddess of Dreams yerfs, "everyone, mortal, spirit, or divinity, has the same pool, and their own realm, and there own ability to keep making realms." {New World} Goddess of Dreams yerfs, "Nothing can be killed in the dream realm, because noone can run out of mana." {New World} Goddess of Dreams yerfs, "The Dream Realm is the basis of all imagination, and all dreaming. Whenever you begin to form an image of anything in your mind, its being built in your own personal piece of the Dream Realm." {New World} Goddess of Dreams yerfs, "the stories you write, play out there. The compositions you write, encoded there. It is an infinite plane of people making things with their mind, refining it in their mind, etc, etc. Its possible to walk around in this realm. It is impossible to die in it. It is also, however, impossible to *directly* get things out of it. That brings us to the next level." {New World} Goddess of Dreams yerfs, "The next level i call the Magic realm. It exists as a mirror of the *spirit* realm, just as the spirit realm acts as a mirror of creation. The Dream Realm, mirrors nothing at all. The magic realm mirrors some attributes of the Dream Realm, in that things can be created, changed, removed. It is alot different, in that theres a path to Creation from the magic realm. But this isn't a direct path. It needs to go through the Spirit realm. The spirit realm stands as it is. Unchallenged, the magic realm will change the spirit realm, and then that change will pass through to Creation. It is at the level of the Spirit Realm where magic is resisted." {New World} Dance of a Thousand Post-Its notes that she's chowned most of the lands to whoever was listed except the Cabal's at the moment, they can tell me who to chown which rooms to {New World} Goddess of Dreams yerfs, "if, in the spirit realm, the change cannot be made, then the change will not make it to creation at all. This means local spirits can smack down your spell. Also, this means that dispelling a spell, is done by using your own spirit to either stop or undo the change to the spirit realm as it is being done." {New World} Dance of a Thousand Post-Its squeaks, "I set up realms control too (I think) so you can all @desc rooms" {New World} Goddess of Dreams yerfs, "now when I say, that it is impossible to directly take things from the Dream Realm and bring them to Creation, I do qualify it with 'directly'. Indirectly it is possible, as you can move things from the Dream Realm to the Magic Realm, and then from there, move it into creation. However, that requires passing it through another layer. The net result is that casting a spell from an idea in the Dream Realm allows for greater effects, and faster effects, at the expense of 1 essence/mana per 5 potency of the spell, above and beyond any other expenses." Furryfaire's New World announce: Who's listening to you! Kyldeer (Avatar of Punishment, Kyldeer) Alynna (Goddess of Dreams) Melanie (Dragon God, Melanie) Tuoqui (Dance of a Thousand Post-Its) {New World} Goddess of Dreams yerfs, "how does this sound so far, Kyldeer?" Melanie (Yesterday at 11:43:39AM) -- Melanie will add the constellation of the dragon. It will be holding out the north star almost like a gift to all of creation for when they realize the signifigance of the stars in navigation. Crysalla (Yesterday at 11:43:42AM) -- The Hunter, placed in the northern sky. Diamiru (Yesterday at 11:48:33AM) -- Stars: The dancer- A vixen like woman with shashes wrapping her as she twirls. The Mercenary-The warrior standing near his lover 'the dancer' a hand back to reach for her as he stands facing a challenge. Together they're 'the lovers' and near them is 'the twisted' a mishapen ghoulish creature who wears the uglyness of his soul on the outside. He covets the dancer but can never get past her lover the warrior Kyldeer looks over the image for a moment and rubs her chin in thought. "An intriguing proposal... I have a few things I would like to see changed... First off, magic does not reach or effect the Afterlife. Isolate it from the effects of magic, as there can be no undead, and souls may have issues moving on if they are constantly bothered by mortals with strong magic." She looks over the image again, "I like the other realms. The dream realm should not be able to move things into the real realm, but everything else I do like. It would be an exceptionally good place to 'prototype' something before trying to make it in the real world. However, giving every mortal the ability to have infinite mana then a small gauntlet requiring just one to move a design into the real world is dangerous. Otherwise I seem it is good. I would like to add one mroe idea that I am working with on Selene. A realm between the realms, sideways to this perhaps, the realm of shadows. She is still designing it, but I would like to see it incorporated into the final design you have here."